added files

This commit is contained in:
ben de roo
2026-09-06 21:15:01 +02:00
parent 64d277d9d1
commit 3a2a671325
55 changed files with 5597 additions and 0 deletions
+24
View File
@@ -0,0 +1,24 @@
#version 330 core
in vec3 vNormal;
in vec3 vWorldPos;
uniform vec3 uBaseColor;
uniform vec3 uLightDir;
uniform vec3 uViewPos;
out vec4 fragColor;
void main() {
vec3 normal = normalize(vNormal);
vec3 lightDir = normalize(-uLightDir);
float diffuse = max(dot(normal, lightDir), 0.0);
float ambient = 0.12;
vec3 viewDir = normalize(uViewPos - vWorldPos);
vec3 halfway = normalize(lightDir + viewDir);
float specular = pow(max(dot(normal, halfway), 0.0), 32.0) * 0.3;
vec3 color = uBaseColor * (ambient + diffuse) + vec3(specular);
fragColor = vec4(color, 1.0);
}
+18
View File
@@ -0,0 +1,18 @@
#version 330 core
layout(location = 0) in vec3 aPosition;
layout(location = 1) in vec3 aNormal;
layout(location = 2) in vec2 aUV;
uniform mat4 uModel;
uniform mat4 uView;
uniform mat4 uProjection;
out vec3 vNormal;
out vec3 vWorldPos;
void main() {
vec4 worldPos = uModel * vec4(aPosition, 1.0);
vWorldPos = worldPos.xyz;
vNormal = mat3(transpose(inverse(uModel))) * aNormal;
gl_Position = uProjection * uView * worldPos;
}